I’m loving these debug it activities. It is a great way to teach problem solving strategies and lateral thinking. It is also a great way to introduce need coding concepts.
1st try- move define block code to stage… no change.
2nd try- copy define block code over to Gobo… no meow.
3rd try– drag sound “meow” from Scratch sound window to Gobo sprite icon. Success!
The original counting code was set to always repeat (10).
I dragged the blue (answer) oval into the repeat block.
(And I added a trumpet sound when scratch is finished– Just because).
The original code has no pauses after each talk statement and the broadcasts to call the other sprites are sent in no particular order.
Add a wait 1 second after each statement and broadcast.
Place the podcast block for each sprite directly after Scratch calls them.
In the script for SCRATCH Cat after he say’s jump, I added a
[broadcast (jump)] block.
This one was trickier.
I added a little script for each background:
When Background switches to (x) –> hide dinosaur — stop (all)–
For the auditorium block I added a show block just before the dinosaur.